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What you need to know about Chaos’ V-Ray licensing and pricing changes

To simplify V-Ray’s product line and to offer customers more value and flexibility, Chaos will no longer sell V-Ray for specific host applications. Instead, customers will only need to purchase a single V-Ray license to access all V-Ray integrations, including 3ds Max, Revit, Rhino, SketchUp, Cinema 4D, Houdini, Maya, Nuke,  and Unreal.

V-Ray will also be offered in three tiers: Solo, Premium, and Enterprise.

Chaos V-Ray Solo

For customers looking for the most cost-effective way to use V-Ray on a single computer, Solo is a great option. This node-locked V-Ray license can be used to set up and render on a single machine using any supported host integration. Access to 3D content on Chaos Cosmos is also included. V-Ray Solo is an excellent choice for those looking to save money without compromising on quality or features. Solo node-locked licenses will be available as monthly, annual, and 3-year subscriptions.

  • Fixed license on one computer
  • Includes all V-Ray integrations: 
  • Chaos Cosmos content library

     

Chaos V-Ray Premium

The Premium tier is the best option for most customers and is comparable to Chaos previous V-Ray Collection offering. With this tier, customers can install V-Ray on any machine and use it with any supported host application.

Premium also includes a floating license for Chaos companion products, such as Phoenix, Player, Scans, and Vantage. In addition, it includes a starting pack of 20 free credits for Chaos Cloud rendering and access to the growing Chaos Cosmos content library. Premium floating licenses will be available as monthly, annual, and 3-year subscriptions.

  • Floating license on any computer

  • Includes all V-Ray integrations:

  • Chaos Cosmos content library

  • 20 Chaos Cloud rendering credits

  • Chaos Phoenix

  • Chaos Player

  • Chaos Scans

  • Chaos Vantage

     

Chaos V-Ray Enterprise

Enterprise is the most cost-effective option for studios and firms that need 5 or more licenses of V-Ray. Customers get all of the benefits of the Premium tier but are priced at a discount for multiple seats. Enterprise floating licenses will be available as annual and 3-year subscriptions.

  • Floating license on any computer

  • Includes all V-Ray integrations:

  • Chaos Cosmos content library

  • 20 Chaos Cloud rendering credits

  • Chaos Phoenix

  • Chaos Player

  • Chaos Scans

  • Chaos Vantage

     

New license sales will be subscription only.

Subscriptions are an easy and flexible way for customers to stay current with all the updated and new features of V-Ray. Monthly, annual, and 3-year subscription options are available for Solo and Premium tiers, providing an affordable option to start using V-Ray right away while benefiting from further discounted pricing for longer subscription plans. Enterprise plans do not include a monthly option and are priced for annual and 3-year terms.

There will be no perpetual license options for new customers.

V-Ray Comparison Matrix for Solo Premium and Enterprise

What does this mean for current customers with V-Ray for 3ds Max and V-Ray Collection subscriptions?

Current customers with V-Ray for 3ds Max or V-Ray Collection term licenses will be migrated to Premium or Enterprise upon the release of version 6.

Monthly subscribers will get their first renewal at the old price, subsequent at the new price.

Annual subscribers whose renewal falls <30 days after the release of version 6 will renew at the old price. Annual subscribers whose renewal falls >30 days after the release of version 6 will renew at the new price.

 

Current customers with other V-Ray subscriptions

Current customers with other V-Ray subscriptions will pay the old price and get the old product until the release of the product they use.

After the release of version 6 for the product they use, those customers will be automatically migrated to the Premium or Enterprise tier and pay the new price upon renewal, following the standard process of 1-month notification ahead of the upcoming renewal.

 

Current perpetual licenses can migrate to annual subscriptions

Current perpetual license holders will be able to migrate their perpetual licenses to V-Ray Solo, Premium, or Enterprise and save on the first year of their subscription.

V-Ray Discount from from older versions to Solo Premium and Enterprise

  • Discounts are valid for the 1st year of a new annual subscription, users will pay the full annual subscription price after the first year
  • The original perpetual license will still be active after the user migrates to V-Ray Solo, Premium, or Enterprise
  • The migration discount offer is applied on a 1-to-1 basis (1 single perpetual license to 1 V-Ray Solo, Premium, or Enterprise license)

Current perpetual licenses will be able to upgrade Perpetual licenses will remain host platform-specific. The upgrade price of a perpetual license will be $1.649,90.

Customers who have purchased their perpetual version 5 licenses during the version 6 public beta period (i.e. V-Ray for 3ds Max on June 7th and onwards ) will get a free upgrade to version 6.

 

Render nodes

We keep V-Ray Render node single licenses and Render node packs which will be available for purchase and will work with the three tiers of licensing: Solo, Premium, and Enterprise.

Perpetual RN can be upgraded to the latest version in the same principle as the workstations.

V-Ray Node Discount

To find out how the policy and pricing changes affect you, please contact vray@microsolresources.com.

Customers who have purchased their perpetual version 5 licenses during the version 6 public beta of V-Ray for the 3ds Max period (June 7 and onwards) will get a free upgrade to version 6.

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Virtual Design and Construction Software

What is VDC technology?

Virtual Design and Construction (VDC) is a type of technology that creates digital models of buildings and project sites. Architects, engineers, and contractors use VDC models to visualize and plan building designs, processes, schedules, budgets, and more. VDC technology allows companies to analyze construction plans from start to finish before breaking ground.

What is the difference between VDC and BIM?

VDC and building information modeling (BIM) technology are related, but differ in purpose. BIM technology creates a digital representation of a physical building. VDC technology uses 3D BIM models and other information to digitally plan out all aspects of a construction project—from estimating costs to scheduling and risk management.

 

Using the AEC Collection for VDC

The Autodesk AEC Collection is an integrated set of BIM tools that enable you to quickly and efficiently create building design, civil infrastructure and construction simulations. The collection supports all phases of the building lifecycle with design technologies that cover conceptual design through construction.

VDC Workflow for Construction

The risk of human error is inherent in construction workflows. VDC technology allows you to build a project virtually then track construction progress, optimize processes, minimize waste, and validate installations. The workflow becomes more efficient, quality improves, and risk is reduced.

Benefits of virtual design and construction

Save money, increase collaboration and improve quality and safety on your construction projects.

SAVE TIME & MONEY

When applied properly, VDC technology helps save time and money, from delivering more accurate preconstruction cost analysis to optimized detailing for more accurate bids and estimates.

INCREASE COLLABORATION

VDC technology allows multiple multi-disciplinary parties to collaborate in a virtual environment, providing everyone the most current design information and enhancing off-site coordination.

IMPROVE QUALITY

Preconstruction visualization helps allocate proper funding to important construction aspects. Modeling through each phase of construction eliminates field errors and further improves quality outcomes.

ENHANCE HEALTH & SAFETY

VDC technology allows stakeholders to identify and assess safety concerns before building begins to reduce hazards that lead to incidents onsite and minimize social and environmental impact.

Architecture, Engineering, and Construction Collection

The AEC Collection allows VDC teams to plan, design, construct, and manage buildings virtually using integrated CAD and BIM tools. Mitigate risks early by optimizing designs for constructability. Reliably measure quantities to estimate construction costs. Coordinate models to reduce costly field coordination issues, and so much more.

Virtual design and construction resources

FOR BIM/VDC COORDINATORS
BIM/VDC coordinators describe their career paths, common duties and responsibilities, and their recommended best practices on the job.
VDC & BIM FOR EXECS

Get an executive overview of the features and benefits of VDC and BIM technology and how they apply to construction projects.

DRONE DEPLOYMENT
Get a VDC manager’s approach to drone deployment on large-scale projects. Learn about trends and regulations in UAV use, how to outsource deployment, and prepare, deliver, and analyze drone outputs and more.
DOCUMENT MANAGEMENT MADE EASY
Learn how a construction firm integrated BIM 360 Document Management technology into the VDC process for improved information management.
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Material Library for Enscape Software

Overview

The Enscape Material Library comes with a selection of pre-made PBR materials that you can import into the Enscape Material Editor and then use as they are or you can choose to edit them further to create rich materials for your projects.

Once materials are imported into the Material Editor, they will then also be available to assign to surfaces from within the CAD you are using Enscape with.

The Material Library can be accessed in one of two ways, and it’s worth noting that Enscape does not need to be open and running to gain access to either the Enscape Material Library or Enscape Material Editor when using an Enscape Fixed Seat License. Although, a free seat must be available if you are using an Enscape Floating License.

NOTE: For Revit 2018 users, the Material Library and Material Editor are not supported. This is due to an API hook not having been made available from that Revit version.

Either via the Enscape toolbar in that CAD, shown here in Revit and SketchUp

Or, via the Material Editor menu option:

Opening the Material Library via the Material Editor menuOpening the Material Library via the Material Editor menu

Either way will result in the Material Library dialog opening:

The Enscape Material Library dialog windowThe Enscape Material Library dialog window

Being one of Enscape’s Core Features, where a license is invalid expired, whether that be a full or the 14-day trial license, or there are no seats available on a floating license, then the Material Library will be blocked from being used and you will see a notification similar to that shown below, depending on the cause.

The Enscape Material Library dialog window

The Enscape Material Library dialog window

IMPORTANT: Before importing any materials, you should decide whether the project will be shared with another user for collaborative purposes. If this is the case, a storage location where all users working on a project will have access should be used. Specifying this location as early as possible in a project’s life cycle is highly recommended. Therefore, you should pay attention to the ‘gear’ icon that can be found at the bottom left corner of the dialog in both the Material Library and the Material Editor. If you do not adjust the storage location then when a project file is opened by another user, that user will not be able to access the materials assigned in the project due to the default storage location being assigned locally by default. This means that the materials assigned in the project will need to be manually reimported and reassigned.

Pressing the ‘gear’ icon at the bottom left of the dialog, therefore, allows you this option to easily share projects by changing the location where textures are imported and stored whilst also providing a warning dialog about modifying already imported textures that reside on the storage path, as well as a warning about relocating them to another location. This feature can allow you to store materials on a shared network drive for example.

Click on the Folder / Path link to change the storage location of imported textures, once you have selected your storage path, hit Save to close the Imported Texture Path dialog.

Imported Texture Path

Imported Texture Path

Offline Material Download Link

Pressing the ‘gear’ icon at the bottom left of the dialog, therefore, allows you this option to easily share projects by changing the location where textures are imported and stored whilst also providing a warning dialog about modifying already imported textures that reside on the storage path, as well as a warning about relocating them to another location. This feature can allow you to store materials on a shared network drive for example. Click on the Folder / Path link to change the storage location of imported textures, once you have selected your storage path, hit Save to close the Imported Texture Path dialog.

Working with the Material Library

You can select multiple materials’ to import at one time, clicking the Import Selection button becoming available when at least one material is selected.

Furthermore, you can Favorite materials by clicking on the star buttons in the top left corner of the tiles. These are then shown in the Favorites folder. Just click on the star again so it is not solid to remove materials from the Favorites folder.

New materials that get added over time by Enscape will show in the New folder, as well as be listed under their respective category.

Favorite and select a material to be imported to the Material Library

Favorite and select a material to be imported to the Material Library

 

Once the import process has finished you will find the material listed in the Enscape Material Editor, where you can further edit the material if required.

Make sure to refer to the relevant CAD articles you will find listed here to understand how to work with the Enscape Material Editor with the CAD you are using Enscape with, including how to import *.matpkg files.

Material imported into the Enscape Material Editor

Material imported into the Enscape Material Editor

Replace Materials in CAD

Current materials in the CAD model can be replaced with ready-to-use materials from the library. This can be performed by the material editor. This is illustrated in corresponding to the Materials in CAD article for your CAD and can be found here.

 

Need more information about Enscape?

Click here to learn more about Enscape, or to contact our visualization experts at enscape@microsolresources.com.

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