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Chaos Group introduces V-Ray for Unreal in beta

By Sofia Jaramillo | Visualization

Chaos Group has introduced a new product, V-Ray for Unreal, the new version of its V-Ray renderer for Unreal Engine, in beta. Now you can build great looking real-time experiences and ray traced renders all from a single, shared workflow using V-Ray for Unreal.

Use the workflow you already know

You can bring V-Ray scenes from 3ds Max, Maya and SketchUp directly into the Unreal Editor. 

To bring a V-Ray scene into Unreal is simple. Create the scene the same way you normally do using V-Ray for 3ds Max, Maya and SketchUp. Then, export a V-Ray scene from your host application and import it using V-Ray for Unreal. That’s it, you’re in — without needing to be a game engine expert.

Smart translation of materials and lights

When you import your scene, V-Ray for Unreal automatically converts your materials and lights into real-time equivalents for UE workflows.

At the same time, your original materials from V-Ray for 3ds Max, Maya and SketchUp remain connected to their real-time versions and are called up when you’re ready to render.

True photorealistic rendering directly from Unreal

When you render with V-Ray for Unreal, you get the exact same photorealistic quality that V-Ray is known for.

V-Ray taps into the full combined power of your GPUs and CPUs for ultrafast ray tracing.

Your gateway to virtual reality

V-Ray for Unreal makes it fast and easy to create high quality, immersive VR.

Once your V-Ray scene is imported, you’ll be ready to take full advantage of the VR capabilities in the Unreal Editor.

Pricing and availability

Chaos Group mentioned at the V-Ray Day last June that the commercial release date will be coming out sometime in the fall of 2018 and the pricing will not be available until then.

Meanwhile, V-Ray for Unreal is currently in closed beta. You can apply to join the beta program here: to do so, you will need to have registered for an account on Chaos Group’s website, which is free.

For quick start tutorials of V-Ray for Unreal, you can view these videos here.  If you need additional info about any of the V-Ray products, please contact us at vray@microsolresources.com.

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Published on August 17, 2018 in Visualization.

About the Author

Sofia Jaramillo joined Microsol as an Account Executive in 2018 and supports all our AEC clients across the U.S. with Rhino, V-Ray, and Enscape software. Sofia is also an Autodesk Account Executive for the West Coast and the Florida Market. Born and raised in Colombia, and has found a new passion within the field of design and construction.

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