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V-Ray for Unreal is a plug-in for Unreal Engine (UE) Editor that allows you to import your V-Ray scenes from 3ds Max, Maya, and SketchUp directly to Unreal Engine Editor for rendering. V-Ray for Unreal maintains data consistency and your original materials from V-Ray for 3ds Max, Maya and SketchUp remain connected to their real-time versions and can be called up when you’re ready to render. V-Ray for Unreal can also be used for light baking and for rendering of native UE scenes or of 3rd party data that has been imported to Unreal Engine Editor with Epic’s own Datasmith.
PHYSICAL MATERIALS & TRANSLATION
Automatically converts V-Ray materials to approximate Unreal materials. Original V-Ray materials are used when rendering.
V-RAY LIGHT BAKING
Bake your ray-traced lighting with V-Ray for the highest quality real-time illumination.
Render your Unreal scenes with physically accurate, ray-traced lighting from V-Ray.
Render realistic bounced light using V-Ray’s Brute force and proprietary Light cache global illumination.
Render on all your hardware — with support for CPUs, NVIDIA GPUs, or a combination of both.
Render sequences from the Unreal Sequence Editor to create V-Ray-quality, ray-traced animated cinematics.
Leverage the power of multiple machines working together to speed up rendering and light baking.
Supports a wide range of render elements for better control in compositing.
V-RAY PROXY SUPPORT
Load high-resolution assets at render time using memory-efficient V-Ray Proxy objects.
UNREAL FOLIAGE SUPPORT
Compatible with Unreal’s native foliage system for rendering large environments and landscapes.
А Workstation license includes 1 Graphic User Interface (GUI) and 1 V-Ray Render Node
Interested in viewing more V-Ray for Unreal content? Head to our YouTube channel
lease make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64-bit operating systems.
|Minimum System Requirements|
|Processor||Intel® or AMD® 64-bit processor with SSE 4.2 support|
|RAM||8 GB RAM and 8 GB swap minimum|
|GPU||NVIDIA® GeForce® 780 GTX series card or higher with compute capability over 3.0|
|Unreal Engine Editor version||4.19.2; 4.20.2|
|Supported Operating Systems||Windows® 7 SP1 64-bit, Windows® 8 & 8.1 x64, Windows® 10|
|NVIDIA Display driver||398.82 or higher|
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