Building Information Modeling (BIM) is an intelligent model-based design process, providing a critical foundation to help designers, builders and owners gain a competitive advantage with the enhanced ability to access, share and use enormous amounts of information throughout the lifecycle of buildings and infrastructure.
Dodge Data and Analytics has recently performed a research focusing on using BIM processes to create more well-reasoned designs and the ability to then analyze design options to determine the best solution; including analysis of building performances starting in the conceptual stage, comparing options not only to each other but also against industry benchmarks, and leveraging computational design algorithms to shed light on the impact of specific choices.
You can watch this video as Stephen Jones, Product Specialist at Dodge Data and Analytics, discusses how design professionals are achieving the “best possible”, as opposed to the “best practical” design solutions by leveraging:
To download the SmartMarket Report on Connecting Design Insights, click here.
Chaos Group has introduced a new product, V-Ray for Unreal, the new version of its V-Ray renderer for Unreal Engine, in beta. Now you can build great looking real-time experiences and ray traced renders all from a single, shared workflow using V-Ray for Unreal.
Use the workflow you already know
You can bring V-Ray scenes from 3ds Max, Maya and SketchUp directly into the Unreal Editor.
To bring a V-Ray scene into Unreal is simple. Create the scene the same way you normally do using V-Ray for 3ds Max, Maya and SketchUp. Then, export a V-Ray scene from your host application and import it using V-Ray for Unreal. That’s it, you’re in — without needing to be a game engine expert.
Smart translation of materials and lights
When you import your scene, V-Ray for Unreal automatically converts your materials and lights into real-time equivalents for UE workflows.
At the same time, your original materials from V-Ray for 3ds Max, Maya and SketchUp remain connected to their real-time versions and are called up when you’re ready to render.
True photorealistic rendering directly from Unreal
When you render with V-Ray for Unreal, you get the exact same photorealistic quality that V-Ray is known for.
V-Ray taps into the full combined power of your GPUs and CPUs for ultrafast ray tracing.
Your gateway to virtual reality
V-Ray for Unreal makes it fast and easy to create high quality, immersive VR.
Once your V-Ray scene is imported, you’ll be ready to take full advantage of the VR capabilities in the Unreal Editor.
Pricing and availability
Chaos Group mentioned at the V-Ray Day last June that the commercial release date will be coming out sometime in the fall of 2018 and the pricing will not be available until then.
Meanwhile, V-Ray for Unreal is currently in closed beta. You can apply to join the beta program here: to do so, you will need to have registered for an account on Chaos Group’s website, which is free.
For quick start tutorials of V-Ray for Unreal, you can view these videos here. If you need additional info about any of the V-Ray products, please contact us at firstname.lastname@example.org.
Interested in seeing what the new Autodesk 2019 features can do for you? Join Microsol Resources’ webinar series on What’s New with Autodesk 2019 that showcase and highlight the newest features of the various Autodesk products.
We focused on the project workflow and share tips and tricks for the new software features to meet the increasing project demands while supporting productivity.
From finding out about the new AutoCAD which now includes specialized software (toolsets) in a single product offering that gives customers access to various AutoCAD vertical products, to the following:
AutoCAD | May 8
Revit | June 5
BIM 360 | June 12
Navisworks | June 22
Civil 3D | June 26
Stay ahead of the curve and see the demos of the new features along with Q&A with our building and infrastructure specialists. View our recorded webinars here.